четверг, 29 марта 2012 г.

Новые декали от ГВ

среда, 28 марта 2012 г.


Дил раскрыл правду о Степане)))

суббота, 24 марта 2012 г.

Слухи по флайерам

via Harry
At the risk of getting the cr@p kicked out of me ..... (after the whole "summer of fliers" thing)

I have heard scraps that suggest there may well be something going on with 'fliers'.
I have heard some snippets about :
a) A kit for a SM flier called a "Storm Hawk"
b) An Ork fighter kit (might have been a fighter/bomber?) and
c) A 'fliers' supplement. (...as the first supplement to 6th Edition).

Now you have to remember I don't know so much about 40K OR follow 40K rumorz.
So .... I don't know:
a) If you have heard this already?
b) What I am talking about!

When I hear 40K stuff it really doesn't mean that much to me?
So I tried the google 'Storm Hawk' and found this:

(No idea of the original source ... I am sure someone here will know if it was in a GW publication originally)
"The Storm Hawk is a smaller, more agile transport from the same design lineage as the Storm Bird. Used extensively for small operations, as the Heresy progressed much of the STC data to build the Storm Hawk was lost although the Mechanicum have kept copies so that if it were to fall completely out of service a variant could be reintroduced at a later date."

I have based this on the smallest scraps of information, from different places.
It is possible I have been mislead or I have put two and two together and come up with complete bobbins.

Video new Citadel Paint Range

How to start Warhammer 40,000

Слухи по культовым варбандам

via theDarkGeneral
theDarkGeneral has said the book should allow players to field Legion-specific armies that have a uniqueness similar to older Dex's whilst simultaneously allowing fexible mixed force builds.

theDarkGeneral has clarified that HQ selections may change what units "count as" (unclear if this means FOC slot used or counting as scoring etc), wargear upgrades for squads and vehicles, access to Daemons, and possibly affect unit sizes.

theDarkGeneral has claimed that there could be many more flying options in this book, including "Chosen with Jump Packs (expensive), Possessed with Wings (kinda expensive), Chaos Assault Marines (average), and Raptors". He also implied Cult troops could possibly get access to Jump Packs changing their FOC slot, but that part of his post could easily have been wishful thinking, especially given he also said there could be some tough choices, with most units unable to move FOC slots. He did mention he had heard it may be possible for certain units under certain conditions to occupy 2 different FOC slots simultaneously, but was dubious about this.

He has gone on to say that Chosen and Possessed could be recieving the most significant overhaul in the book. There is a chance HQ characters could take a unit of Chosen as a bodyguard as an upgrade, thereby not taking up an Elites slot.

Possessed will be more viable, losing the "game costing randomness" curretly on offer. theDarkGeneral claims they could become like the Ogre Kingdoms Maneaters, picking abilities from a list before the game. theDarkGeneral has also suggested a character may allow one or more units of Possessed to be taken as Troops.

According to theDarkGeneral, Berserkers could see their Rage rule return to the old Ld test system, where a failure results in Rage as we know it. He also said that 2 ideas for Chain Axes have been floated. One being simply giving them Rending, the other being +1 Strength. It is unclear which, if any of these ideas will make the cut.

theDarkGeneral has implied Alpha Legion may be able to pass on their Infiltration abilities to their transports.

theDarkGeneral claims Lash of Submission may get downgraded in line with the Daemons Codex version and that a suite of vehicle-mounted sonic weapons were at some point play-tested for Dreads and Preadators, adding there could also possibly be a new heavier sonic weapon with some extra tank-busting capability.

theDarkGeneral has also suggested there may be one or more large Apocalypse sized released for Chaos in the near future too, possibly including some kind of Autocannon-toting flyer, although what this may be is unlcear.

There was also some suggestion from theDarkGeneral that the Havoc Launcher may be upgraded to two shots.

четверг, 22 марта 2012 г.

ГВ расширяет границы бесплатной доставки

via Games Workshop Customer Service
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Placing an order with a value over $50US or $75CA 
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2. Proceed to checkout. 
3. Make sure your items are being delivered to a single US or Canadian address. 
4. Place your order. 

Place an order of any value and choose to pick it up from your local Games Workshop store. 
1. Place any value of items into your Shopping Basket. 
2. Proceed to checkout. 
3. In the shipping area of checkout select the option Ship to Store. 
4. Place your order. 

Please note: Our free shipping offer is only available for Standard shipping orders shipped to addresses within the continental United States or Canada 

среда, 21 марта 2012 г.

Вся правда о вахе

У одного индивида случился батхерт. Корган впрочем все правильно написал, но  стоит для новичков добавить кое-что и написать правдивую картинку, потому что статья изобилует неверными фактами или откровенной ложью.

Подчеркнуты цитаты:

Вархаммер 40к - это игра про разноцветный космодесант, стреляющий в разноцветный космодесант и другие расы.
Самая популярная игра.

Вахама, или Ваха, - это игра про грим дарк, готичность и красивое превозмогание.
Самая популярная настольная игра в нашей стране все же карты.

Для полноценной игры в 40к вам нужна армия на 2000 очков. В зависимости от фракции она стоит от 500$ до бесконечности.

Достаточно сильную армию можно собрать в пределах 10-20 тысяч рублей, что я уже не раз делал для друзей. Это довольно легко.

Ни в коем случае не выбирайте армию, потому что там крутые карнифексы или элита - вы проблюетесь, пока покрасите всех одинаковых морячков\гаунтов.

ГВ производит лучший пластик в своей категории и за свою стоимость, это позволяет создать почти бесконечное количество моделей с различными позами и деталями, простор для конверсий огромный, самый большой среди конкурентов. У меня в армии более 200 покрашенных маров, среди них нет ни одного повторяющегося.

Так же для сбора полноценной армии вам понадобится куча деталей (мельт), которых не хватает и придется докупать, при этом не исключено что со сменой кодекса\редакции, вам придется отрывать и менять на другие.

Это довольно простая проблема, те же мельты легко достать, а магниты и 21 век сделали все за нас.

Так как коммьюнити огромно, есть огромное количество красивых армий, иногда просто дух захватывает когда видишь их на турнире. При этом есть огромное количество говноармий, на которые не хочется смотреть.

Это зависит не от клуба и комьюнити, в котором ты играешь.

Купить покрас проще чем в любой другой игре - он удивительно легко получается аэрографом, армии всегда получаются яркие и красивые, как конфеты, и они большие, красить их выгодно.

Как будто армии аэров в других системах не красят?))) И как буд-то в вармаше меньше миньки? Красить эльфюшек явно сложнее, чем квадратных паровых роботов.

Когда происходит смена кодексов\редакций, игроки меняют\докупают около 50% своей армии.

Неправда, 70% армии обычно не меняется.

Игра 40к очень проста, освоить легко, при этом есть достаточное количество нюансов, чтобы все было не так просто и было где помандить проявить скилл. Она довольно разнообразна и хорошо масштабируется - можно без проблем играть втроем, вчетвером, в апокалипсис, в киллтим.

Автор забыл упомянуть, что ваха – это не скирмиш, а тактический варгейм. И сравнивать его с тем же скирмишевым вармашем – неправильно. Кроме того это единственный варгейм с балансом, в остальных системах им и не пахнет. Естьзаблуждение, что он есть в вармаше, но если внимательно почитать американские форумы по варгеймам, то все становится сразу ясно.

В Вахе простая и логичная система правил, сама игра довольно сложная. Кроме того, как только человек начинает играть в апок, то варгейм переходит с тактической  составляющей на стратегическую. Игры формата апок в вахе – это довольно сложные мероприятия, сопоставимые по механике с хорошими историческими правилами, именно по механике. Это совсем другая игра.

Кроме того, есть куча расширений, в которые играют по всему миру, это позволяет людям «расслабляться», играть во что-то новое и вносить разнообразие в процесс. Тот же ситифайт или спирхед – это совсем другая Ваха.

1) Метагейм это не шутки. Каждый новый кодекс меняет его, и существуют такие матчапы, в которых невозможно победить. Это факт.

Это неправда. Обычно это убеждение всех новичков или неопытных игроков.

Если проще - вы решили собирать даркельдар. Вы идете в клуб и спрашиваете завсегдатаев, "народ, подскажите, что купить, если я хочу собрать даркельдар?". Скорее всего они ответят вам очень четко и почти одинаково - вам нужно Х коробок лодок, У коробок трупсы, Z коробок вичей и коробка HQ. И Вам придется так и поступить, чтобы собрать армию даркельдар.

Автор отстал от жизни. Тот же веномспам уже эволюционировал, можно посмотреть на новые ростеры ДЭ. Более того, судя по западным комьюнити, ДЭ плохо раскуренный кодекс и там довольно много хорошо и сильно играющих расписок.

3) Рулосрачи - не просто так. Формулировки действительно неоднозначны, а ГВ годами не выпускает факи, а когда выпускает, то далеко не всегда отвечает на те вопросы, на которые вам хотелось бы узнать ответ. Ситуацию спасает ЕТЦ, все-таки это место, где собираются много хороших игроков - и они дают трактовку, которой все пользуются, беда только в том что пользуются ей не все. Это важно, если вы любите турниры, и совершенно неважно, если любите играть дома с друзьями

ГВ пыпускает факи минимум раз в год, а то и чаще. ЕТС в плане 40к как раз пример хомрулов и своей вахи с блек джеком и шлюхами.

Клубы бывают разные, турниры бывают разные, ивенты бывают разные. Если автор был только в обту, это не значит, что на это ваха.

Ну, и в посте автора замечен явный батхерт по поводу вахи, зато куча дифирамбов шахматам с круглыми подставками, говеными миньками и правилами для задротов…  

понедельник, 19 марта 2012 г.

Forgeworld & Finecast

Новая упаковка и новая формовка от форджи 

1. Теперь все конвершен киты форджи будут упакованы так.
2. Материал похож что-то среднее между форджовой смолой и файнкастом. Качетсво охуенное, но менее гибкое. Никаких пузырей или дефектов. 
3. Возможно ГВ готовится к розничной продаже отдельных вещей от форджи. В любом случае, это очередной шаг к легализации форджи. 
4. Не забывайте, что с 2012 года форджа валидна для обычных игр, вам больше ну нужно спрашивать оппонента о его согласии н использовании правил из ИА. Только рассказать о них ему. Enjoy!

Маленькие слухи

via Faeit 212
in 6th edition, the timeline has moved forward 1000years; the imperium is in decline, chaos has a much bigger presence along with the tau empire.

forgeworld are rumoured to be releasing a heresy-era expansion for 40k.

От себя:
Форджа грозится издать аж 3 книги и потом, возможно, еще по 30к. Все в стиле последнего шикарного ИА9-11: с листами, именным, кампаниями и дополнениями. Ну, и дофига моделей.

Издание начнется или после лета, или в 2013 году. 

пятница, 16 марта 2012 г.


via natfka Fantasy Flight Games does it again with Relic, which looks like a warhammer 40k boardgame. Something like this just might make my monthy game night. 

The game is basically a 40k version of Talisman of sorts. Exactly what it is, we are not completely sure yet, but you know I will be on the watch for anything from Fantasy Flight Games. 

via Radical_Edward

Announced, at Gama
"Out this summer"
"Unpainted Busts"
"Rogue Trader and Space Marine" previewed

Про ГД-2012

via The Decapitator 

So I have some news on GW's Games Day 2012. 
Some good, but some I feel will upset many of you (and no doubt start furious debate!) 

So here goes; 
The general release date for tickets this year is 26th May, WD Subscribers will be able to get theirs 7 weeks early. 

6500 tickets available, plus 1000 parents tickets. 

Tickets will cost £30, £6 for a parent ticket. 

The above cost DOES NOT include a Games Day Minature (The Blood Angels 2nd Ed Captain model) which will be available to BUY at the event. I believe this is the first time that you won't get a model included in the ticket price, and that you have to buy separately. This won't be a popular decision. Don't know if you will be limited to 1 per person or not, and have no info on the price of the model as yet. 

There will NOT be ANY White Dwarf Seminars at this years Games Day. The Designers, Sculptors, Eavy Metal painters etc will all be in the main studio area and will focus on demonstrating and talking about their roles here instead. 

GW are hiring an extra hall creating 4-6 times the amount of space than in previous years. They will be utilising this extra space to accommodate a bigger Sales area to attempt to solve the issues of previous years with queues and time. There will be more payment desks, along with lots of Cash Only tills and more staff manning the section. 

Apparently GW decide the ticket price and offer on a event by event basis. So with the increase in size of the event and other factors have taken the decision to keep the ticket price the same as last year but not offering the GD model as part of this. 

So that's all I have for now, and I'm sure you guys will have plenty to say on this information. As I said though, some good news and some bad. 

пятница, 9 марта 2012 г.

Дата выходжа 6ки - 14th July

via Straightsilver
This may be absolutely nothing, but Warhammer World have just posted up their events calendar for the year ahead and a couple of things in July took my eye.

Warhammer World Events Calendar

Most rumours point to 6th Edition coming at some point in July, and on Saturday the 14th July there is a new art exhibition commencing, along with a Design Studio Open Day and an event the following day called 40K Cataclysm.

И еще новые слухи!

- Talk of new Chaos Predator weapon options including a TL Plasmagun turret with single Plasmagun sponsons.

- Hints of Obliterator weapon morphs expanding beyond just energy weapons (as has been mentioned in some recent Black Library novels)

- Talk of several special characters look to be getting varying levels of Eternal Warrior (1-3), including Abaddon, Kharn, Typhus and two more.  Hmm, multiple versions of Eternal Warrior was including in the "Mystery/Hoax ruleset.

- Options for "mid-level" characters possibly able to be taken taken as 2-for-1 HQ choices, or possibly as "as a separate Elite or Fast or Troop choice that can be split off" Example given was a possible unit of Dark Apostles that can then split off as squad leaders. (like Wolfguard)

Полная компиляция слухов по ХСМ

via Harry 
I do think CSM are the first sixth edition book but not sure if they come just before or just after 6th edition.

via theDarkGeneral
theDarkGeneral contradicts this, saying he has heard of 3 separate Legions books with an even split of Legions in each. He claims 2 are planned for release in 2012 and the third for early 2013. He further claims a “Lost and the Damned” style book and a “largely Daemon-based” campaign book are in the works for after that. 

theDarkGeneral was supposedly given the Legion split breakdown as:
*World Eaters, Word Bearers and Nightlords
*Deathguard, Iron Warriors and Emperor's Children
*Thousand Sons, Alpha Legion and Black Legion
theDarkGeneral more recently began supporting the Legions / Renegades split, agreeing that the current CSM Dex will be tweaked in White Dward and called Chaos Renegades.

Jared Van Kell say Mat Ward is rumoured to be writing the codex.
Reds8n contradicts this, saying Ward is tied up with other projects (likely LotR or Hobbit related) and that Phil Kelly will be writing this book. theDarkGeneral has recently agreed with this.
Minor Gods will supposedly make an appearance and all Legions will be included
The minor Gods are named, and will act in a similar way to marks, but have no Daemons.

the background will include info on “alliances, distrust and full fledged war within the 9 Traitor Legions” with Black Legion referred to as "arrogant"

Each Legion will have something unique to them, but will have unit restrictions to offset their inherent bonuses

it won't change according to your Legion (HQs) as in swapping more Heavies for less Fast, but your access to units in those categories opens up, becomes limited, or closes off accordingly. Easy example I was given, is taking Khorne Daemon Prince means no Scouts...

*Nightlords: I don't ask much about them, though a lil' i have for my buddy Paul has around 25,000+ points of them...Hit & Run and Stealth for universal special rules, but possible counter attack (for elite unit) as well as jump pack troops. 

*Word Bearers: Apparently getting a lil' extra attention, and besides Dark Apostles, new models for "daemonancers", which just might be unit champs/sgt upgrades. I'm not sure. BUT, their summoning of Daemons from the Warp apparently allows re-rolls on the scatter dice, as well as new mishap chart!

Word Bearers: Will be able to take Marked units but with some restrictions. Apparently with all the current Black Library Books out on them (I'm enjoying their reads!), and mention of the Sanctified in Siege of Vraks, the ability to take Marked units has been brought up. Not sure how they'll do this, if it'll be a 1 unit for 1 unit.

Word Bearers are "zealots" and benefit from Chaplains as well as Turn 1 Daemon Summoning. New Daemonancers models are suppose to be SICK looking, but I believe just unit champ upgrades.

*Deathguard: Feel no pain and blight grenades for their Cult Terminators, new nasty flamers upgrades.
Death Guard gain a new ability (maybe Chosen squads only ?) that allows their poisoned attacks to ignore Armor Saves on a roll of a '6', much similar to Rending without the extra Armor Pen.

*Thousand Sons: AP3 bolters will be MUCH more useful under 6th Edition, and a couple new Psychic abilities, one of which (supposedly) can remove an entire enemy squad from the table on a failed stat test!

*Iron Warriors: Access to Thunder Hammer & Storm Shield termies, thunderfire cannon off-shoot, Havocs w/Tank Hunters and relentless for some squad...

Iron Warriors: Their Cult Terminators will have access to Thunder Hammer & Storm Shields, as well as Iron-Fire Cannon (thunder fire). Basic Chaos Marine squads "may" be able to take an additional heavy weapons team once past 10 models...
Iron Warriors become "siege specialists" which equivalents to Tank Hunters and reducing cover saves on enemy units! 

*Emperor's Children: Lash is finally changed to be more in line with Daemon version. More heavy weapons upgrade count for larger units. Better Bikes? Not sure what that means...

Emperor's Children have a haughtiness to them, but prideful, which may give them counter charge (on top of their already higher Initiative). More heavy weapons upgrades per squad, and their Chosen will be...scary fast!

*Alpha Legion: Lots of infiltrating abilities, outflanking, and even temporary control of enemy squads/vehicles...basically sneaky bastards!

Alpha Legion: Hardest to get info on, but "might" be able to force a re-roll on the type of scenario?! This honestly sounds more like a Special Character ability to me...but we'll see...

Alpha Legion apparently have the greatest access to Imperial style vehicles, as well as more of an unlimited Force Org slot selections, next to the Black Legion. Much of their Army will be able to upgrade to "Infiltrators".

Alpha Legion may force enemies to take Ld tests before they move or shoot.

*Black Legion: HQs allow broader access to all unit types, but lack of better universal special rules.

Black Legion, aka Sons of Horus, aka Luna Wolves are tentatively stubborn, and have greatest selection amongst the units/vehicles. HOWEVER, they're not fully trusted, not sure how this works out in game terms.

World Eaters truly become the combat monsters they're story lined to be. Marked Dreads, and Daemon Engines will be a prime staple in most Armies...

Chaos will likely struggle to combat psykers, but Khornate characters will have ways of nullifying psychic abilities aimed at them

Nurgle Flamers can be made poisoned 3+ or even 2+ (possibly through a special character).

He also thinks Plague Knives will be poisoned 4+ with 6s ignoring Armour Saves. Although he goes on to say it’s likely only unit champions and Chosen/Possessed that get them.

the majority of CSM units will retain Bolter, Bolt Pistol & Close Combat Weapon.

Daemonic Mounts will be useful, with the Undivided version "worth while" for non-Marked Legions. He also implied that Tzeentchian ones will be fast, saying “Thousand Sons will be VERY pleased with their new found speed.”

there may be an additional heavy weapon upgrade for Chaos units, but was supposedly told it's not a Plasma Cannon

we will see the return of Droomrider, Doombreed, and Cypher as well as another 5 new characters. This does not preclude any or all existing special characters being included.

there will be a Slaaneshi Dreadnaught special character.

Ahriman will be better due to new Chaos Psychic powers as well as "some kind of guaranteed psychic ability that can't be stopped via Psychic Hoods, etc"

several special characters look to be getting varying levels of Eternal Warrior (1-3), including Abaddon, Kharn, Typhus and two more.

there will be more options for "mid-level" characters possibly able to be taken as 2-for-1 HQ choices, or possibly "as a separate Elite or Fast or Troop choice that can be split off" The example he gave was a possible unit of Dark Apostles that can then split off as squad leaders. This could end up being a sort of Wolf Guard unit, it is not yet clear.

Chaos Dreadnaughts will no longer act randomly, and are able to take marks, but will not be able to be Venerable.

Possessed will be improved and supposedly have upgrades either already included or that you can pay for.

Chosen will get more upgrade options, but that they will get costly quickly depending on the Legion and wargear you select. Wargear options for them supposedly include Jump Packs, Terminator Armour, all types of Combi-Weapons, Twin Lightning Claws and more. 

There is a chance that certain HQ choices can take a Chosen squad as a retinue.

a new unit called Brazen Knights consisting of "Skull Champions" (possibly super Khornate CSM Champions) riding Juggernauts. He has more recently suggested that this could in fact be an Apocalypse formation to be released around the same time.

early discussions included the idea of Legion-specific “Daemonic Rider” units, such as Disc mounted Rubrics, Beast mounted Plague Marines, Seeker mounted Noise Marines, and the previously mentioned “Brazen Knights”, but went on to imply development may have stalled because of the question, “What would the other Traitor Legions get?”

there will be some kind of “Scout unit” which will not be available to World Eaters.

God-specific Daemons will likely be included

Daemons will remain as they are in the Daemons Codex, but with slight points adjustments to reflect the ability to summon them and certain 6th edition changes.

Thousand Sons (Rubric Marines) will not get any weapon options, but the new psychic powers can certainly fill that role. He has more recently suggested they may get more unit upgrades, especially for the SGT/Sorcerer.

Fast Attack
“Assault Berserkers” with jump packs will be available as Fast Attack choices.

Spawn may possibly come in larger packs and gain the ability to be Marked

Heavy Support
Slaughterfiends from Apoc will be available, as well as versions for other Legions and Marks.

Obliterators maximum unit size is increased to 4 and may lose the restriction to just energy-based weapons.

most types of Daemon Engines can be taken as 3 per FOC slot. He has also implied that there may be a Tzeentchian one.

Legions will get a new Landraider pattern with a higher transport capacity (possibly 15) and is described as a "warped version of one of the Imperial versions”

It is also rumoured that Land Raiders will get a version of Power of the Machine Spirit

Marked Legions are rumoured to get Havocs

the possibility of a new Monstrous Creature that is not a Greater Daemon but can have Marks of the Gods. Not all Legions can take one. For example Night Lords and the Alpha Legion are supposedly unable to take one. No further info is available as yet.

Chaos may get more Predator weapon options similar to Razorbacks, revealing that one of these options could be a Twin Linked Plasmagun turret with single Plasmagun sponsons.

viaJared Van Kell 
Honsou will make an appearance.

Kharn the Betrayer will become more survivable (likely due to Eternal Warrior and a 4+ Invulnerable save) but goes on to say “his bloodshed knows no bounds”

Cult Terminators are likely to return under the proviso that they will only appear in dedicated cult lists.

Plastic Dreadnaught rumoured by Jared Van Kell from Liberium Online and theDarkGeneral. TheDarkGeneral claims it will include multiple Dreadnought close combat weapons types, such as the Chainfist, Thunder Hammer, Power Scourge, etc.

75hastings69 claims there will be one in the 6th edition starter set.

Plastic Plague Bearers rumoured to appear in the 6th edition started. This has more recently been denied by 75hastings69. 

Darnok has said that plastic Plaguebearers on round bases have been sighted, indicating that if they are not in the starter box, they may have a full kit in the works.

Plastic Raptors have been confirmed by the ever-reliable75hastings69

via 75hastings69 
I can add to this that the new plastic Raptors are very nice 

Also supported by Jared Van Kell who also claims they may come a little later.

Darnok says there is a possibility of new Obliterators, although he is unable to say if they will be plastic or Finecast.

theDarkGeneral has said he's heard about a brand new Chaos Bike kit (not just recut) with lots of bits. No further information available.

theDarkGeneral claims there will be some way of converting Legion-specific models using a sprue of heads and shoulder pads which will fit all Power Armour kits. These would be Direct Only much like the Deff Rolla sprue for the Ork Battlewagon.

via Harry 
What I heard was a box with the bits to make different legions.
But I thought this was something to do with Chaos Space Marines and the kit including various heads, spiky bits and icons to make different flavours of Chaos Marines.

theDarkGeneral has elaborated somewhat, saying Power Armour and Terminator bits could be separate:

via theDarkGeneral 
So basically, all the Legions will buy the same boxed set for the majority of their models, but to make them Legion specific, separate sprues will be sold which will include shoulder pads, heads, banners, few weapons, etc. Terminators will also get separate sprues made available to them to become Legion specific.

Darnok tells us that painted versions of all 4 cult terminators have been sighted, but that they could be conversions. It is also possible they were built using the above rumoured sprues.

ant1clock let us know his local GW told him that the Thousand Sons kit is no longer available because they are moving to Finecast. It is unclear if this means a new, all Finecast kit, or if the existing metal components will move to FC.

Kharn the Betrayer– Rumoured new miniature is described by Jared Van Kell as “bulkier and still ferocious in motion” 

There’s some chatter about a boxed set featuring a named character from every legion. Jared Van Kell  has implied this will be Horus Axiamand, Honsou, an unknown Raptor Lord (Night Lords?), Kharn the Betrayer, Ahriman, Typhus, and Lucius the Eternal. This could be where conflicting reports of the inclusion of some characters has come from.

via Darnok 
an Iron Warriors character (?) has been seen, with a huge servo harness