Unit Name
Unit
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Bjorn Stormwolf
|
6
|
5
|
4
|
4
|
3
|
5
|
4
|
10
|
2+/3++
|
Bjorn Stormwolf
(HQ)..........250pts
Unit Type
|
Unit Composition
|
Wargear
|
Special Rules
|
|
|
|
|
Howl of the Stormwolf: Bjorn's spectacular assaults reflect his impatient and aggressive nature, and invariably include lots of heavy weapons, bikes and vindicators - essentially anything that makes a great deal of noise. To show this an army that includes Bjorn can include a squadron of up to three vindicators or predators. Also units with the outflank rule lose it due to Bjorn's nature for up front assaults.
Unit Name
Unit
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Erik Morkai
|
6
|
5
|
4
|
4
|
3
|
5
|
4
|
10
|
2+/4++
|
Erik Morkai
(HQ)..........250pts
Unit Type
|
Unit Composition
|
Wargear
|
Special Rules
|
|
|
|
Independent Character Counter Attack Acute Senses And they shall know no fear Outflank Strike from the Undergrowth |
Strike from the Undergrowth: Erik and his company are well known for their surprise attacks. The Wolf Scouts in his company have launched ambushes that have won many a war. To show this all Scouts in the army count as troops.
Unit Name
Unit
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Harald Deathwolf
|
6
|
5
|
5
|
5
|
4
|
5
|
5
|
10
|
2+/3++
|
Harald
Deathwolf (HQ)..........270pts
Unit Type
|
Unit Composition
|
Wargear
|
Special Rules
|
|
|
|
|
Thunderwolf King: Harald's great company goes to war accompanied by a host of lupine beasts, be it flesh and blood, cybernetic construct or even spirits of loyal companions. To show this in an army that includes Harald can include one Thunderwolf Cavalry squad as a troops choice.
Unit Name
Unit
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Krom Dragongaze
|
6
|
5
|
4
|
4
|
3
|
5
|
4
|
10
|
2+/4++
|
Krom Dragongaze
(HQ)..........245pts
Unit Type
|
Unit Composition
|
Wargear
|
Special Rules
|
|
|
|
|
Brotherly Connection: Krom loves taking part in all types of contests with his Battle-Brothers , be it eating, drinking, duelling and hunting. To show this once per game, at the start of the movement phase, Krom can push his units to the limit. That turn any unit within line of sight and within 24'' of Krom gains preferred enemy.
The Reward of Valour: Krom keeps a great many Wolf Guard in his Company, for his Fierce-eye believes that valour should be rewarded wherever it is found. One Wolf Guard unit counts as troops in an army that Includes Krom Dragongaze.
Unit Name
Unit
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Gunnar Red Moon
|
6
|
5
|
4
|
4
|
3
|
5
|
5
|
10
|
2+/3++
|
Gunnar Red Moon
(HQ)..........250pts
Unit Type
|
Unit Composition
|
Wargear
|
Special Rules
|
|
|
|
|
Unholy Massacre: Gunnar has a habit to tear his foes appart. Gunnar adopted the Red Moon as his symbol after the invasion of the Bal'yth's Orb, where he claims to have killed so many Eldar that their blood stained the planet crimson. When surrounded Gunnar gets D6 extra attacks.
Favouritism of Power: Gunnar favours his Long Fangs more than most, for he reasons that veterans make best companions in the feast hall as well as on the battlefield. To show this one Long Fang squad, in an army that includes Gunnar, counts as troops.
Unit Name
Unit
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Egil Iron Wolf
|
6
|
5
|
5
|
5
|
3
|
5
|
4
|
10
|
2+/4++
|
Egil Iron Wolf
(HQ)..........260pts
Unit Type
|
Unit Composition
|
Wargear
|
Special Rules
|
|
|
|
|
Iron Might: The armoured assaults of Egil Iron Wolf are famous across the Fenris System,typified by great roaming packs of transport vehicles that cut off the prey's escape routes. In an army that includes Egil, two packs of Grey Hunters - that must be in rhinos- gain the OBEL USR as they cut off the enemy army.
Iron Fury: Iron Fury is Egil's personalised Land Raider. Iron Fury is a Land Raider with a twin linked Multi Melta in place of it's twin linked Heavy Bolter and Frag Launchers.
Body of Adamantium: Egil's extensive bionics have a physical effect as well as visual. Egil's metallic body grants him higher resilience than a normal marine. This gives him +1 strength and toughness (included in profile).
Unit Name
Unit
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Engir Krakendoom
|
6
|
5
|
4
|
4
|
3
|
5
|
4
|
10
|
2+/4++
|
Engir
Krakendoom (HQ)..........250pts
Unit Type
|
Unit Composition
|
Wargear
|
Special Rules
|
|
|
|
|
Tear out the throat and let the body die: Engir is known for killing the leaders of the enemy army and letting the troops fall into disarray. When in close combat Engir must allocate his attacks towards an Independent Character or Monstrous Creature if possible. Also, he may re-roll all failed rolls to wound against models with the Monstrous Creature USR.
Outrider: Krakendoom's Company prefer to go to war in armoured transports, and boasts many Swiftclaws that act as outriders for the main force. Swiftclaw units gain the Infiltrate USR as they scout ahead on search and destroy missions.
Unit Name
Unit Name
Unit
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Sven Bloodhowl
|
6
|
5
|
4
|
4
|
3
|
5
|
4
|
10
|
2+/4++
|
Sven
Bloodhowl..........250pts
Unit Type
|
Unit Composition
|
Wargear
|
Special Rules
|
|
|
|
|
Lord Of The Firebreather. In an army containing Sven Bloodhowl one Wolf Guard unit may be designated Firebreathers. Any model(s) in that unit may exchange one weapon for a flamer at a cost of 5pts per model. In addition the unit’s members’ experience at laying down curtains of flame and their ritual of swigging promethium in order to spit flames makes even the boldest of foes wary of getting too close. The whole unit counts as having Defensive Grenades. Note that the unit may combine its Defensive Grenades with Counter Attack – the enemy may be wary of the flames but the Firebreathers have no such qualms about charging through a wall of fire. Any member of the squad who is detached from this squad in order to act as Pack Leader for another squad loses the benefit of defensive grenades – mingling with the other marines the enemy doesn’t spot his flames until they are already committed to the assault.
Epic Saga: Sven Bloodhowl's armour bears banners made from the flayed skins of his defeated enemies, tattooed with depictions of their deaths. So terrifying is his appearance that he can turn the tide of combat. All units wishing to assault Sven must first take a Leadership Test.
Unit Name
Unit
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Kjarl Grimblood
|
6
|
5
|
4
|
4
|
3
|
5
|
4
|
10
|
2+/4++
|
Kjarl Grimblood
(HQ)..........260pts
Unit Type
|
Unit Composition
|
Wargear
|
Special Rules
|
|
|
|
|
Future in Flames: Kjarl Grimblood's foresight is so supernaturally acute, it is said that he has the gift, and that he is able to see the future in flames. In an army that includes Kjarl Grimblood after deployment you may move one of your units. Furthermore in close combat, if he passes a psychic test, Kjarl becomes initiative 6 as he pictures the actions of the foe.
All is Ash: His great Company favours a great many flame weapons, boasting no fewer then twelve Land Raider Redeemers. Wolf Guard and Grey Hunter units may take a Land Raider Redeemer as a dedicated transport.
Unit Name
Unit
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Ld
|
Sv
|
Jorin Bloodfang
|
7
|
0
|
5
|
5
|
3
|
6
|
D6+4
|
10
|
2+/3++
|
Jorin Bloodfang
(HQ)..........300pts
Unit Type
|
Unit Composition
|
Wargear
|
Special Rules
|
|
|
|
|
Animal Resilience: Turning into a wulfen has had a physical effect on Jorin giving him an unnatural resilience. To show this Jorins invulnerable save is increased by 1.
Beastly Massacre: When it comes to close combat Jorin turns into a blood thirsty monster, some times hitting his own warriors. To show this Jorin gains two attacks on the charge. Furthermore, when rolling to hit if Jorin rolls any 1s he must allocate those attacks towards his own warriors. Although, when Jorin rolls to wound in close combat any rolls of a 6 cause Instant Death.
Unnatural Form: Turning into a wulfen changed Jorin visually. Enemies quaver before hi gaze any enemy model in line of sight of or wishing to assault Jorin must take a leadership test.
Designers note: The double chain axe was deliberate and not just a typo.
Chain Axe's work just like Frost Axes
Шикарно, другого слова не подобрать. А откуда сие чудо?
ОтветитьУдалитьБолтен унд чейнсворд
ОтветитьУдалитьКруто. Сделали моего заочно любимого Эгиля. Однако непонятно - его ЛР личный стоит сколько? Нешто 250 те же, или я что-то пропустил?
ОтветитьУдалитьДа, апдейт включен в стоимость героя.
УдалитьЭто для домашних игр с позволения соперника?
ОтветитьУдалитьОчень круто, подошью себе в папочку. Нет безымянным лордам!
ОтветитьУдалить